Location: Aboard the Brimstone
Time: Random spots of time after the ends of Shax's War and Beside a Black Tarn Ship rule number one: Don’t leave wet spills on the floor Most crew have two feet. The one with big horns, Steam, smoke and lots of bluster Easy to avoid. Fallen angel down Soft feathers from Papa Ness For lining burrows. Ship rule number two: Secure all sharp possessions When the jump drive starts. Horses’ hooves are hard, And they startle easily. Sticky note to self. Stole a friend today. I suppose that sounds bizarre, Burgling for new friends. Papa Shax is quick, Observant and shrewd, but still I stole his doughnut. New songs on my flute. Tapping into files to learn. Why so much New Wave? Ship rule number three: Do not touch pilot’s controls. Cranky. Everyone. Ships are like burrows, Corridor tunnels and caves. Hedgehog happy place.
4 Comments
Jen
4/19/2016 10:58:16 am
Thank you, Leopold! These were awesome. And congrats on the successful doughnut theft. :-)
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Angel Martinez
4/19/2016 02:24:52 pm
Leopold is very proud of himself ;) And pleased that he could share some of these!
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Laurie P
4/19/2016 03:18:32 pm
Go Leopold, save papa from too many doughnuts.
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Angel Martinez
4/19/2016 05:20:30 pm
Absolutely! Have to keep that svelte figure for second story work...er, to fit into those leather pants.
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About The Brimstone Journals
Extra treats for our Brimstone readers, Brimstone Journals will post every Tuesday. Short scenes from characters' lives before, after or during the stories. About the Author
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